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Professional work

Unannounced project

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During an internship at Artefact studio i worked on a Tactical RPG project with an IP doing both Game design and QA

Genre : Tactical RPG

Responsabilities : Intern in Game design & QA

Engine : Unity

Periode : 6 months

Team size : 20 people

Hold Up

Hold up is a tactical where player rob bank with goofy gadget and characters

Genre : Tactical

Responsabilities : System designer

Engine : Unreal Engine

Periode : 4 weeks

Team size : 9 people

Forgotten House

Forgotten house is a game inspired by pokemon but in the universe of Harry potter where the player tries to discover the secrets of the mysterious 5th house of hogwarts

Genre : RPG

Responsabilities : Game design, System Design and tech design 

Engine : Unreal engine 4

Periode : 3 weeks

Team size : 11 people

Burden of the past

Burden of the past is an adventure game where a young man must resolve puzzle to cure the occult sickness they suffer from

Genre : Adventure game

Responsabilities : 3C and level design

Engine : Unreal engine

Periode : 3 weeks

Team size : 8 people

Personal work

Final fantasy XIV job concept

As a fan of Final fantasy XIV i wanted to try to make a job for this game

Work in progress will come later

Lorem Ipsum

Work in progress will come later

Lorem Ipsum

Work in progress will come later

Lorem Ipsum

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